June 2 news entry: Vryce hypes up some features he's gonna be putting into the game.
Mentioned as coming soon (no word on how soon, though):
*Bloodswords (which will need to spend a certain amount of time in CPK daily)
*The "Explore" module, which will reward players with lots of experience for fully exploring a zone.
*Economy changes, notably:
Gold tax
Clan businesses
New wagon trading equations
Higher prices to buy trade goods
Trade goods produced by clan businesses that need to be taken to a trade post
Ship trading (to islands)
It sounds like he's going to do all the economy changes at once, but he didn't say anything explicitly confirming that.
Showing posts with label clan businesses. Show all posts
Showing posts with label clan businesses. Show all posts
Tuesday, June 2, 2009
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